The world's most STYLISH battle, become a part of it now!
Unique acrobatic action of GunZ has evolved. The limitation of mobility that existed in the previous series has been reinforced, and now the acrobatic action of GunZ 2 will let you jump and run on walls to explore any where you'd like to go.
Characters in GunZ 2 no longer have gender classification. Instead, veriety of characters with unique abilities wil let you create your own stylish action by combining unique skills and weapons.
Continent of Astra, 1863 AD. During the war between the Axium Empire and Republic of Trivia, Mankind makes one of the greatest discoveries of its history, Optimite. At the same time, Adam Corp, a supranational mega corporation was founded with its basis in energy industry. Adam Corp rapidly expanded with its enormous capital and became the third power of the world along with the empire and republic. Adam Corp is a group of brutal capitalists who do not hesitate victimize anyone who stands in their way. The bigger they have become, the more devastated the public have become. To stand against the super villain, people of Astra have formed a vigilante group called Guardian Sans Frontier, the GSF.
1970 AD, Today. After the cold war, Adam Corp has completed their armament expansion and began manufacturing combat robots, which was prohibited by the international law. GSF quickly picked up the intel and dispatched their agents to an island in the republic where the core facilities of Adam Corp’s military factories are located. Hence begins the battle of GSF to cease Adam Corp’s bold ambition to take over the world.
A highly motivated and aggressive faction of the Assassins' Brotherhood, Silent Avengers subject themselves to a rigorous daily regimen at the harshest training facilities the Brotherhood owns. They strike swiftly and silently, disappearing into the darkness after eliminating a mark.
Famed for their hawk-eyed aim, Gunslingers are seasoned marksmen at the peak of their craft. They’re not too hot in close range combat, but what they lack in mettle, they more than make up for in accuracy. Beady-eyed and patient, they’ve got their crosshairs aimed at all evil threatening to corrupt the world.
Never underestimate a shield’s offensive potential in melee combat situations. Shield Troopers are masters of shield techniques: they lower their shields to defend against enemy fire while approaching, before wielding them as weapons to deliver powerful melee strikes at close range. It’ll take more than a little firepower to slow these guys down.
Behind every major assassination by the Brotherhood is an unseen Shadow Dancer stealing away into the darkness. Proficient in the use of dual daggers and twin pistols, Shadow Dancers strike in swift silence, leaving little trace of their presence save for their victim's corpse.
Often referred to as the cowboys of the early Republic, Striders are mercenaries for hire that roam from city to city in search of wanted criminals, fine liquor, and a nice place to get rowdy and gamble. They prefer weapons of the old West over something more contemporary, but can still easily give those who rely on modern firepower a run for their money.
As optimite implanted soldiers occupied the center of battle field, the modern day combat became more and more dependent on small scale limited warware. Hence, portable firearms are a lot more preferred than heavy machineries which often require a lot of resource for transportation and complex process for operation. As a result, rocket launcher are widely used nowadays. Rocket Troopers are special heavy infantry who have adapted to this change.
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